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====================

【ver1.05 update】

Submachine Guns

MX9

Adjusted 5-hit kill range up to 6m (MP only).

Slightly increased ADS move speed.

GKS

Adjusted 5-hit kill range up to 3m (MP only).

Slightly increased ADS move speed.

Cordite

Adjusted 5-hit kill range up to 3m (MP only).

Slightly increased ADS move speed.

Spitfire

Increased 6-hit kill range by 3m (MP only).

Slightly increased ADS move speed.

Assault Rifles

Maddox RFB

Slightly increased recoil of 1st and 2nd shots.

Echo Fire Operator Mod: Removed recoil penalty when equipped.

KN-57

Reduced idle sway.

Slightly increased 4-hit kill range by 1.5m (MP only).

Rampart 17

Reduced idle sway.

Slightly reduced recoil of 1st and 3rd shots.

Increased 4-hit kill range by 3m (MP only).

Tactical Rifles

Swordfish

Slightly reduced delay between bursts.

Reduced idle sway.

Penta Burst Operator Mod: Now implements standard burst delay.

Light Machine Guns

Titan

Reduced ADS speed.

Increased sprint-out time.

Slightly increased hip-fire spread (MP only).

Stock: Slightly reduced movement benefits when equipped (MP only).

Sniper Rifles

Outlaw

Slightly increased fire rate.

Greatly reduced idle sway.

Slightly increased ADS speed.

Updated ADS rechamber animation to make it easier to stay on target.

Recoil now centers more reliably.

Increased base damage by 10, only affecting shots to kill an already-damaged target (MP only).

SDM

Added aim-assist while hip-firing.

Koshka

Recoil now centers more reliably after the first shot.

Shotguns

SG12

Reduced visual effect of Strobe Light Operator Mod.

Reduced range at which Strobe Light affects aim-assist by 50%.

Attachments

Grip II

Reduced flinch mitigation.

Specialists

Ajax

Reduced 9-Bang’s flash effect duration by 25%.

9-Bang is now countered more effectively by Tactical Mask.

Increased bullet spread by 25% in fortify stance when using the Ballistic Shield.

Ajax’s turn speed is now properly slowed when he’s hit by a Concussion Grenade with the Ballistic Shield equipped.

Resolved an issue that could prevent Ajax from being hit from certain angles from behind with the Ballistic Shield equipped.

Added a third-person sound effect for charges 2 and 3 of the 9-Bang.

Prophet

Improved Tempest accuracy.

Tempest charges attached to players will no longer be destroyed by explosives.

Resolved an issue where the Seeker Shock Mine could get stuck in a loop on Morocco.

Firebreak

The Purifier will now properly damage the Strike Team.

Ruin

Resolved an issue that could lead to the Grapple Gun failing to connect to surfaces when the player was moving.

Perks

Tactical Mask

Increased resistance to 9-Bang, Concussion Grenade, and Razor Wire.

Flak Jacket

Increased resistance to explosive damage.

Cold Blooded

Increased the delay period before enemy AI will target players during a period of maintained line of sight. This will give players more time to get to cover or to fight back against enemy AI.

Dead Silence

Dead Silence will now suppress player sounds related to healing, taking fall damage, or surfacing while swimming (affects MP and Blackout).

Scorestreaks

Strike Team

Teams can now only have one Strike Team active at a time.

みんなの反応

  1. 動画投稿お疲れ様です!いつも参考にさせてもらってます!!

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  4. ごこめ

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